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Class CoordinatorComposite This class was specially designed for combining the local ServerCoordinator and the LocalClientCoordinator in order not to have a distinction between local and remote clients.
TODO: Add all receiveRTBMessages to this class IMPORTANT: Coordinator objects are deleted by the controller and NOT by this class
CoordinatorComposite (ClientCoordinator* clientCoordinator, ServerCoordinator* serverCoordinator)
| CoordinatorComposite |
[private]
~CoordinatorComposite ()
throw() | ~CoordinatorComposite |
[private]
destructor, does nothing by default
void resetGame ()
throw (StrategyException,bad_exception) | resetGame |
[private]
Reimplemented from Coordinator.
void processReceivedRTBMessages ()
throw (StrategyException,bad_exception) | processReceivedRTBMessages |
[private]
Reimplemented from Coordinator.
void receiveRTBMessageRadar (double dist,object_type type,double angle)
throw (StrategyException, bad_exception) | receiveRTBMessageRadar |
[private virtual]
This method is called when the RTB message "Radar [dist] [type] [angle]" occurs. This message occurs each turn and gives information about the closest object in the direction the radar points to.
Parameters:
dist | The distance of the observed object |
type | The type of the observed object |
angle | The angle the observed object is seen at in rad, relative to the robot front |
Reimplemented from Coordinator.
void receiveRTBMessageInfo (double time,double speed,double cannonAngle)
throw (StrategyException, bad_exception) | receiveRTBMessageInfo |
[private virtual]
This method is called when the RTB message "Info [time] [speed] [cannonAngle]" occurs. This message is sent each turn and gives information about the robot itself.
Parameters:
time | The time that has elapsed since the game had started |
speed | The velocity of the robot |
cannonAngle | The angle the cannon points to |
Reimplemented from Coordinator.
void receiveRTBMessageCoordinates (double x,double y,double angle)
throw (StrategyException, bad_exception) | receiveRTBMessageCoordinates |
[private virtual]
This method is called when the RTB message "Coordinates [x] [y] [angle]" occurs. Generally, this message is sent each turn. If the game option SEND_ROBOT_COORDINATES is sent to 2, absolute coordinates are sent. If this value is 1, the coordinates are given relative to the starting point. On the case 0, this message is not sent.
Parameters:
x | And ... |
y | ... are the sent coordinates |
angle | is the angle the robot front points to |
Reimplemented from Coordinator.
void receiveRTBMessageRobotInfo (double energy,bool isTeamMate)
throw (StrategyException, bad_exception) | receiveRTBMessageRobotInfo |
[private virtual]
This method is called when the RTB message "RobotInfo [energy] [isTeamMate]" occurs. This message is always sent after another robot has been detected by the radar. It gives some information about this might-be foe.
Parameters:
energy | The unexact energy level of the detected robot |
isTeamMate | Defines whether the robot is a team mate (team mode is not yet implemented in RTB) |
Reimplemented from Coordinator.
void receiveRTBMessageRotationReached (int what)
throw (StrategyException, bad_exception) | receiveRTBMessageRotationReached |
[private virtual]
This method is called when the RTB message "RotationReached [what]" occurs. In our case, this message is sent, when a rotation initiated by "RotateTo" or "RotateAmount" has finished or the sweeping has changed direction. param what What this message bears on; 1 = Robot, 2 = Cannon, 4 = Radar
Reimplemented from Coordinator.
void receiveRTBMessageEnergy (double energy)
throw (StrategyException, bad_exception) | receiveRTBMessageEnergy |
[private virtual]
This method is called when the RTB message "Energy [energy]" occurs. This message is sent at the end of each turn and specifies the health state of the robot.
Parameters:
energy | The unexact energy level |
Reimplemented from Coordinator.
void receiveRTBMessageRobotsLeft (int num)
throw () | receiveRTBMessageRobotsLeft |
[private virtual]
This method is called when the RTB message "RobotsLeft [num]" occurs. This message is sent at the beginning of the game and after a robot has been killed.
Parameters:
num | The number of remaining robots |
Reimplemented from Coordinator.
void receiveRTBMessageCollision (object_type type,double angle)
throw (StrategyException, bad_exception) | receiveRTBMessageCollision |
[private virtual]
This method is called when the RTB message "Collision [type] [angle]" occurs. This message is sent whan the robot has been hit by or hits another object,
Parameters:
type | The type of the hit object |
angle | The angle the collision happened at in rad, relative to the robot front |
Reimplemented from Coordinator.
void receiveRTBMessageWarning (warning_type warning,const string& message)
throw (StrategyException, bad_exception) | receiveRTBMessageWarning |
[private virtual]
This method is called when the RTB message "Warning [warning] [message]" occurs. This message when RTB has notify the robot on a problem
Parameters:
warning | The type of the warning |
message | The text of the warning |
Reimplemented from Coordinator.
void receiveRTBMessageDead ()
throw (StrategyException, bad_exception) | receiveRTBMessageDead |
[private virtual]
This method is called when the RTB message "Dead" occurs. This message is sent when the robot pegs out.
Reimplemented from Coordinator.
ClientCoordinator* _clientCoordinator | _clientCoordinator |
[private]
ServerCoordinator* _serverCoordinator | _serverCoordinator |
[private]
string getAssociatedRobotName ()
throw (bad_exception) | getAssociatedRobotName |
[private]
Reimplemented from Coordinator.
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