class BFClientShootTwiceState

Class BFClientShootTwiceState More...

Full nameBrotfrucht::BFClientShootTwiceState
Definition#include <bfclientshoottwicestate.h>
InheritsBrotfrucht::BFClientBasicState [public ]
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Class BFClientShootTwiceState

 BFClientShootTwiceState (ClientCoordinator* i,BFClientSpecificRepository* bfcsp,const GameOptionsRepository* go)
throw (StrategyException,bad_exception)

BFClientShootTwiceState

void  receiveRTBMessageRobotsLeft (int num)
throw (StrategyException, bad_exception)

receiveRTBMessageRobotsLeft

This method is called when the RTB message "RobotsLeft [num]" occurs. This message is sent at the beginning of the game and after a robot has been killed.

Parameters:
numThe number of remaining robots

Reimplemented from BFClientBasicState.

BFClientSpecificRepository* _bfcsp

_bfcsp

[private]


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